Space Fighter

Subject: IGB100 - Game Studio 1: Mini-Game Development (2017)

 

Game name: Space Fighter (IGB100 Project 1)

Team size: 1

 

Platforms: PC

Genre: Shoot 'em up (Shmup)

 

Role(s): Designer, Programmer

 

Time spent on project: ~2 weeks

 

Game engine: Unity

 

CONTRIBUTIONS

 

Design & Programming

Tasked with creating a mini-game around a set theme/mechanic, I designed and programmed all aspects of the game.

© 2019 by Reid Armansin, unless otherwise stated.