Space Fighter

Subject: IGB100 - Game Studio 1: Mini-Game Development (2017)


Game name: Space Fighter (IGB100 Project 1)

Team size: 1


Platforms: PC

Genre: Shoot 'em up (Shmup)


Role(s): Designer, Programmer


Time spent on project: ~2 weeks


Game engine: Unity




Design & Programming

Tasked with creating a mini-game around a set theme/mechanic, I designed and programmed all aspects of the game.

© 2020 Reid Armansin, unless otherwise stated.