See most up-to-date resume

experience

Freelance UI Artist

Digital Sun Games •  July 2022 - November 2022

•  Helped define the UI style for an unannounced title, from the developer's of Moonlighter

Freelance UI Artist

Massive Monster •  October 2021 - Present

•  Worked on 2022 game, Cult of the Lamb, published by Devolver Digital
•  Cult of the Lamb's Relics of the Old Faith update (2023)
•  Cult of the Lamb's Sins of the Flesh update (2024)

UI/UX Designer

Lighthouse  •  July 2021 - Present

2023 - Present
• Designing for the platform's business intelligence solutions

2021 - 2022
•  Designing under the Product Excellence team to continuously improve our existing suite of products• Updating the icon set to bring uniformity, clarity, and a modern look• Maintaining a design system with the aim to better UX and accessibility

Junior UI/UX Designer

Lighthouse  •  Feb 2020 - July 2021 (promotion)

•  Designing features and improvements across the product suite
•  Developing new products for the hospitality industry
•  Maintaining a design system with the aim to better UX and accessibility
•  Assisting the Research and Marketing teams

Digital Artist and Graphic Designer

Freelance  •  2012 - 2020

•  Started and grew my own business as a Freelance
•  Worked with clients to established brand identity for companies, projects, and YouTube channels
•  Showcased and sold artworks at art shows, achieving an Emerging Artist award

Freelance UI Designer

RatDog Games •  2019

•  Iterated on the UI of PC game, Gunnhildr

Game Artist and Designer

Cedar Beast  •  2018 - 2019

•  Co-founded a small studio and produced it's first product (mobile game)
•  Developed a visual style and created assets suited for mobile
•  Created brand identity and marketing materials
•  Represented the studio at Games Connect Asia Pacific (GCAP) conference in Melbourne, Australia
•  Implemented task management software used on projects

Digital Artist

Isles Softworks  •  2016 - 2017

•  Worked as the sole Artist in an international team
•  Focused on creating artwork and logos for clients, while establishing a brand

Graphic Designer - Work Experience

Smartprint Group  •  2013

•  First experience in Design - working to briefs and with team of Graphic Designers

education

Bachelor of Games and Interactive Environments

Queensland University of Technology •  2016 - 2018

• Majored in Game Design, with a focus on user experience
• Minored in Software Technologies, gaining essential programming skills for software and game development
• Clubs: Game Development, Taekwondo, Surfing

software proficiencies

Figma
Photoshop
Illustrator
Experience Design
After Effects
Premiere Pro
Affinity Photo
Affinity Designer
Unity
Visual Studio (C#)
Miro
Notion

languages

English (Native)
Dutch/Flemish (A2)