Digital Sun Games • July 2022 - November 2022
• Helped define the UI style for an unannounced title, from the developer's of Moonlighter
Massive Monster • October 2021 - Present
• Worked on 2022 game, Cult of the Lamb, published by Devolver Digital
• Cult of the Lamb's Relics of the Old Faith update (2023)
• Cult of the Lamb's Sins of the Flesh update (2024)
Lighthouse • July 2021 - Present
2023 - Present
• Designing for the platform's business intelligence solutions
2021 - 2022
• Designing under the Product Excellence team to continuously improve our existing suite of products• Updating the icon set to bring uniformity, clarity, and a modern look• Maintaining a design system with the aim to better UX and accessibility
Lighthouse • Feb 2020 - July 2021 (promotion)
• Designing features and improvements across the product suite
• Developing new products for the hospitality industry
• Maintaining a design system with the aim to better UX and accessibility
• Assisting the Research and Marketing teams
Freelance • 2012 - 2020
• Started and grew my own business as a Freelance
• Worked with clients to established brand identity for companies, projects, and YouTube channels
• Showcased and sold artworks at art shows, achieving an Emerging Artist award
RatDog Games • 2019
• Iterated on the UI of PC game, Gunnhildr
Cedar Beast • 2018 - 2019
• Co-founded a small studio and produced it's first product (mobile game)
• Developed a visual style and created assets suited for mobile
• Created brand identity and marketing materials
• Represented the studio at Games Connect Asia Pacific (GCAP) conference in Melbourne, Australia
• Implemented task management software used on projects
Isles Softworks • 2016 - 2017
• Worked as the sole Artist in an international team
• Focused on creating artwork and logos for clients, while establishing a brand
Smartprint Group • 2013
• First experience in Design - working to briefs and with team of Graphic Designers
Queensland University of Technology • 2016 - 2018
• Majored in Game Design, with a focus on user experience
• Minored in Software Technologies, gaining essential programming skills for software and game development
• Clubs: Game Development, Taekwondo, Surfing